AI Insights · Timothy · July 2022
Top 5 Theme Parks Games on Android in South Africa Q2 2022
Analyzing the performance of the top 5 theme park games on Android in South Africa during Q2 2022, focusing on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 theme park games on Android in South Africa showcased varying performance trends in downloads, revenue, and active users. Here’s a closer look at each app's performance:
Theme Park 3D - Fun Aquapark by Alictus saw a gradual decline in weekly downloads, starting at 4.7K at the end of March and dipping to 877 in mid-June before recovering to 2.6K by the end of June. Active users mirrored this trend, dropping from 7.9K in late March to 2.1K in mid-June, then rising to 4K by the end of the quarter. The app did not generate any revenue during this period.
Uphill Rush Water Park Racing from Azerion Casual experienced stable weekly downloads, with notable peaks in late March (3K) and late June (2.7K). Active users ranged from a low of 9.8K in mid-May to a high of 13.1K in late March, ending the quarter at 11.6K. Revenue remained low, fluctuating between $1 and $10 weekly, with a peak of $10 at the end of May.
Overcrowded: Tycoon by ZeptoLab had a strong start with weekly downloads peaking at 6K in early May. However, downloads decreased to 740 by the end of June. Active users followed a similar pattern, beginning with 7.4K in early May and declining to 1.8K by late June. The app's weekly revenue grew steadily, peaking at $426 in early June before settling at $257 by the end of the month.
aquapark.io from VOODOO showed a significant fluctuation in weekly downloads, starting at 3.2K in late March, dropping to 568 in early May, and then rising again to 3.5K in early June. Active users started at 23.7K, decreased to 11.9K by early May, and rebounded to 21.4K in early June, before ending the quarter at 14.7K. Revenue generation was minimal, with minor peaks around $5.
Runner Coaster by Dual Cat, released in May 2022, saw a strong initial performance. Weekly downloads peaked at 4.1K in mid-June and settled at 2.9K by the end of the quarter. Active users increased significantly, starting at 274 in early June and reaching 7.8K by the end of the month. The app did not generate revenue during this period.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance trends of these popular theme park games on Android in South Africa. For more detailed analysis and insights, visit Sensor Tower.